Age of wonders 3 frostling theocrat2/12/2024 ![]() It could be noted the Shamans get 4/4/3 (blight, spirit, fire) while the Priests 5/3/3 (blight, spirit, fire). Priests get 100% immunity to blight though Shamans get 40%. Also, Shamans get immunity to mind control and entangling touch. However, I think the shamans being higher in tier and capable of healing and buffing animals remain useful as real support units rather than mere magic damage dealers. They get the same melee damage at Elite rank. Offensively speaking I agree, because giving the Shaman Bane Fire makes it too similar to the Priest. “The Shaman is just a downgraded Priest, because it lacks the former’s abilities, especially curse.” What is wasted though, is the one giving racial archers animal/monster-slayer. Also, although the Orcs have no bow unit beyond RB they still benefit from the AD archer upgrades with their Hunters – with the mobility boost from one of the Empire Upgrades they get even better. To which I reply: when you get Hunters in a handful of turns, why would you even use RB which bear the same upkeep? Orc Hunters have been criticised for being too all rounded and not very useful, but with that 15 dmg Javelin, shield and 11 dmg+War Cry in Melee I can’t see how it isn’t a very good unit. ![]() “Orc razorbows already get razor projectiles, so the empire upgrade is wasted on them” ![]() Most of the commenters seem to agree the Orc AD is really bad, but to be frank I don’t really get what to make of the critical statements made on their regard: In this case, I’ve done my research on the official Triumph forums, read threads there, then also checked the discussions on Steam. ![]() ![]() So after having discussed a Draconian Warlord I want to debate the Archdruid Orc. ![]()
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